RAV: Asteroids
Client
Internal Project
Project
VR Game
Technology
Unity
Project Background
Creation Process
1. Designing the Space Gameplay:
We began by developing a gameplay concept that retained the spirit of retro gaming while introducing innovative virtual reality elements. Our focus was on dynamic action, precise spacecraft control, and thrilling asteroid encounters.
2. Creating a Three-Dimensional Space Environment:
We dedicated ourselves to designing a three-dimensional space environment that captured the atmosphere and aesthetic of retro games. Attention to detail and authenticity were key to immerse players fully in the space adventure.
3. Implementing Control and Interaction:
We developed an intuitive control system that allows players to have full command over their spacecraft. Advanced VR technologies, such as motion controllers, were utilized to ensure smooth and realistic gameplay.
4. Testing and Optimization:
Numerous tests were conducted to ensure the game ran smoothly and provided satisfying experiences. Player feedback was incorporated, and adjustments were made to refine the gameplay and deliver the best possible experience.