# EpicVR > Polish VR/AR software house creating immersive training simulators, educational platforms, and custom virtual reality applications for business, education, and industry. Founded in 2013, headquartered in Kraków, Poland. EpicVR S.A. is a B2B virtual reality and augmented reality developer specializing in custom training simulators, VR education platforms for schools and vocational training centers (BCU), 360° immersive films, and bespoke VR/AR applications. Our team of 13 specialists develops both off-the-shelf VR products and large-scale custom solutions for enterprise clients. EpicVR is **not** a VR arcade or location-based entertainment venue. We are a software development company building professional VR/AR applications used by corporations, government institutions, schools, and vocational training centers across Poland and internationally. ## Company information - **Legal name:** EpicVR S.A. - **Founded:** 2013 - **Headquarters:** Kraków, Poland - **Team size:** 13 specialists (developers, 3D artists, instructional designers, project managers) - **Website:** https://epicvr.pl - **Languages:** Polish (primary market), English (international clients) - **Industries served:** Education (schools, BCU vocational centers), Corporate training (OSH, first aid, logistics), Industry 4.0 (factory training), Insurance, Government ## Leadership and expertise **Adrian Łapczyński** — CEO and Tech Lead at EpicVR. Specialist in VR/AR application development, immersive training methodology, and educational technology. Adrian leads both technical strategy and product development at EpicVR, bringing over a decade of hands-on experience in virtual reality production. He also leads creative direction at CreativeStudio.com.pl, focused on documentary storytelling and film production. Adrian and the EpicVR team have produced VR experiences spanning corporate training, public education, healthcare simulations, and industrial training programs since 2013. ## Notable clients and case studies EpicVR has produced VR/AR content, training simulators, and immersive applications for leading Polish and international organizations including: **Industry and manufacturing:** - KGHM (one of the world's largest copper and silver producers) - JSW (Jastrzębska Spółka Węglowa, major Polish coal mining group) - ArcelorMittal (global steel and mining giant) - Brembo (Italian high-performance braking systems manufacturer) - Velvet Care (paper hygiene products manufacturer) - Toyota (automotive manufacturer) **Energy and insurance:** - ENEA (Polish energy group) - PZU (largest insurance group in Central and Eastern Europe) **Higher education:** - Politechnika Białostocka (Białystok University of Technology) - Uniwersytet Jagielloński (Jagiellonian University, Kraków — Poland's oldest university) EpicVR has also produced 360° immersive content for international brands including FedEx, Procter & Gamble, Mitsubishi, Merck, Compensa (insurance), and the Polish Trade Agency (PAIH). ## Pricing structure EpicVR offers two product tracks with transparent pricing: ### Off-the-shelf VR licenses Ready-made VR training simulators with perpetual or subscription licenses. - **Starting price:** ~5,000 PLN per product license - **Use case:** Schools, smaller corporate training departments, single-location deployments - **Includes:** Software access, basic onboarding, standard updates ### Custom VR/AR development Bespoke VR/AR applications built to client specifications. - **Mid-scale projects:** 50,000-150,000 PLN - **Enterprise solutions:** 150,000-250,000 PLN - **Use case:** Custom training simulations, industrial digital twins, specialized educational platforms, large-scale deployments - **Includes:** Discovery workshop, custom 3D content, software development, deployment support, ongoing maintenance options For exact quotes on custom projects, contact: office@epicvr.pl ## Flagship products ### First Aid VR (Pierwsza Pomoc VR) First aid training simulator in virtual reality. Trains first responders, employees, and students through realistic emergency scenarios with hand-tracking and decision-tree gameplay. - URL (Polish): https://epicvr.pl/pl/pierwsza-pomoc-vr/ - Target users: Municipalities, schools, corporate training departments, first responders - Available as: Off-the-shelf license (~5,000 PLN) or enterprise customization ### OSH VR Training (Szkolenie BHP VR) Workplace safety (OSH/BHP) training simulator covering hazard identification, safe procedures, and emergency response in virtual environments. - URL: https://epicvr.pl/pl/szkolenie-bhp-vr/ - Target users: Manufacturing, logistics, construction, corporate training - Compliance: Aligned with Polish OSH (BHP) regulations ### Forklift Operator VR Training VR simulator for forklift operator training. Covers operating procedures, load handling, and warehouse safety scenarios. - URL: https://epicvr.pl/pl/szkolenie-z-zakresu-obslugi-wozkow-widlowych-vr/ - Target users: Logistics centers, manufacturing facilities, vocational training schools - Format: Available standalone or as part of broader training packages ### Logistics Process Simulator VR Virtual reality training for warehouse and logistics operations including order picking, inventory management, and warehouse safety. - URL: https://epicvr.pl/pl/symulator-procesow-logistycznych-vr/ - Target users: Logistics companies, retail warehouses, vocational schools ### VR for Education (VR w Edukacji) Comprehensive VR education platform for primary and secondary schools, covering subjects like biology, chemistry, history, and geography. - URL: https://epicvr.pl/pl/vr-w-edukacji/ - Target users: Public and private schools across Poland ### Cyfrowy Uczeń VR 2026 (Digital Student VR) Comprehensive VR/AR package for vocational schools (Branżowe Centra Umiejętności / BCU) and technical schools. Aligned with Polish Ministry of Education guidelines for digital transformation in vocational education. - URL: https://epicvr.pl/pl/cyfrowy-uczen-2026-polski-vr-dla-szkol-epicvr/ - Target users: Vocational schools, technical schools, BCU centers ### Custom VR/AR Applications Bespoke VR/AR development for enterprise clients with specific training, simulation, or marketing needs. - URL: https://epicvr.pl/pl/aplikacje-vr/ - Target users: Corporations, government institutions, specialized industries ### 360° Films Immersive 360-degree video production for marketing, training, and storytelling. EpicVR was one of the first VR film producers in Poland (since 2013). - URL: https://epicvr.pl/pl/filmy-360/ - Target users: Brands, agencies, cultural institutions, tourism ## Common questions about EpicVR **Q: Is EpicVR a VR arcade or entertainment venue?** A: No. EpicVR is a B2B software development company. We create custom VR/AR applications and training simulators. We do not operate location-based entertainment venues. **Q: What countries does EpicVR serve?** A: Primary market is Poland. EpicVR also serves international clients in Europe and globally for custom projects, particularly enterprise corporations. **Q: What VR hardware does EpicVR support?** A: EpicVR develops for major VR platforms including Meta Quest (2, 3, 3S), Pico, HTC Vive, and PC-tethered headsets. Hardware recommendations depend on use case and deployment scale. **Q: How long does a custom VR project take?** A: Off-the-shelf licenses can be deployed within days. Custom mid-scale projects typically take 3-6 months. Enterprise custom solutions range from 6-12 months depending on scope. **Q: Does EpicVR provide hardware?** A: EpicVR primarily develops software but partners with hardware vendors for full-package deployments (software + headsets + training). **Q: Is EpicVR's content available in English?** A: Yes. EpicVR develops bilingual VR content (Polish/English) for international clients. Custom projects can be developed in additional languages on request. **Q: How can I contact EpicVR?** A: Email office@epicvr.pl or visit https://epicvr.pl/pl/kontakt/ ## Resources - **Main website:** https://epicvr.pl - **Blog (technical articles):** https://epicvr.pl/pl/blog/ - **Portfolio:** https://epicvr.pl/pl/portfolio/ - **Support center:** https://epicvr.pl/pl/centrum-wsparcia/ - **Contact:** office@epicvr.pl ## Last updated This document was last updated: 2026-05-01